Interfaces allow implementations to be swapped without altering the client code.
Interfaces define a contract that can be implemented by various classes. This means the client code can interact with any class that implements the interface, without knowing its details. For example, if you have a 'PaymentProcessor' interface, you can have different classes like 'CreditCardProcessor' or 'PayPalProcessor', and switch between them without changing how the client code calls these processors.