What is YAGNI, and how does it guide design decisions?
How does the Factory Pattern simplify object creation?
Why avoid massive inheritance hierarchies in platform design?
What does YAGNI stand for?
How does the Builder Pattern help in complex object creation?
Why can massive abstractions become risky in production code?
How does the Observer Pattern work?
Why is pattern misuse risky in production code?
When to use the Proxy Pattern?
What's the Adapter Pattern?